final sections of ios ownbrander
@@ -6,19 +6,23 @@ At last, after following all the previous steps and passing beta testing, your
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branded iOS app is ready to publish for general distribution on iTunes. You need
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a Mac computer with Xcode installed (Xcode is a free download), and you need
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the three provisioning profiles and p12 file that you created copied to the
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same computer that you are using to upload your app to iTunes.
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same computer that you are using to upload your app to iTunes. You will also
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need a number of screenshots of your app in specific sizes and resolutions,
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which are detailed in your iTunes Connect setup screen.
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.. Note:: Apple must review and approve your app, and the approval process can
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take several days to several weeks.
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Download your :file:`xcarchive.zip` file from your account on
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`<https://customer.owncloud.com>`_. Your friendly Mac will automatically unpack
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it and change the name to something like :file:`Owncloud iOs Client 02-07-15
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10.30.xcarchive`. Double-click on this file to automatically install it into
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Xcode. Go to Xcode and you will see it in the Archives listing (**Window >
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Organizer**).
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`<https://customer.owncloud.com/owncloud>`_. Your friendly Mac computer will
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automatically unpack it and change the name to something like :file:`Owncloud
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iOs Client 02-07-15 10.30.xcarchive`. Double-click on this file to automatically
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install it into Xcode. Go to Xcode and you will see it in the Archives listing
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under **Window > Organizer**.
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.. figure:: ../images/ios-publish-2.png
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*figure 1*
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Next, go back to the `Apple Developer Member Center
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<https://developer.apple.com/membercenter/index.action>`_ to log into iTunes
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@@ -26,12 +30,21 @@ Connect to set up your app storefront.
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.. figure:: ../images/ios-publish-3.png
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After logging in click the blue **My Apps** button. This takes you to your main
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screen for managing your apps on iTunes. Click the plus button on the top left
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to setup your new branded iOS app.
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*figure 2*
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After logging in click the blue **My Apps** button. This takes you to the main
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screen for managing your apps on iTunes.
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.. figure:: ../images/ios-publish.png
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*figure 3*
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Click the plus button on the top left to setup your new branded iOS app.
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.. figure:: ../images/ios-publish-4.png
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*figure 4*
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This opens a screen where you will enter your app information. Make sure you
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get it right the first time, because it is difficult to delete apps, and Apple
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will not let you re-use your app name or SKU.
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@@ -42,49 +55,120 @@ will not let you re-use your app name or SKU.
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* Select the bundle ID from the drop-down selector.
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* Enter your app version number, which should match the version number as it
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appears in your Xcode organizer.
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* The SKU is unique ID for your app, and is anything you want.
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* The SKU is a unique ID for your app, and is anything you want.
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Then click the **Create** button.
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.. figure:: ../images/ios-publish-5.png
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*figure 5*
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Now go back to your Xcode organizer to upload your app; click the blue **Submit
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to App Store** button.
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.. figure:: ../images/ios-publish-6.png
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*figure 6*
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This takes a few minutes as it verifies your bundle ID and certificates, and
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then you will see an upload status.
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.. figure:: ../images/ios-publish-7.png
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If you have not already entered your Developer.apple.com login in Xcode you will
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be prompted to do it now. Click the **Add** button.
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*figure 7*
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At long last, after working through this long complex process, you are almost
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ready to publish your app on iTunes.
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.. .. figure:: ../images/ios-publish-3.png
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Setting up Your iTunes Storefront
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---------------------------------
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On the next screen enter your account login.
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There are just a few steps remaining. Now that you have uploaded your branded
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iOS app, you need to upload some screenshots, an optional demo video, and fill
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in some information for your app listing on your iTunes storefront. You should
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see something like this on your main screen (figure 8). You should click the
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**Save** button at the top right periodically to preserve your changes.
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.. .. figure:: ../images/ios-publish-4.png
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.. figure:: ../images/ios-publish-8.png
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After your login is confirmed Xcode opens the Accounts screen. You can close
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this and go to the next step, where you must choose which developer account to
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use. Even if you have only one you must select it.
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*figure 8*
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This screen displays all of your apps and their submission status. Click
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**Prepare for Submission** to get started on the submission process. The first
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screen is for entering screenshots of your app for various devices, and
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optionally a demonstration video. Click the little question marks to learn the
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required image specifications.
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.. .. figure:: ../images/ios-publish-5.png
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.. figure:: ../images/ios-publish-9.png
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Now you should be at your account screen. This shows you any apps that you have
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already successfully submitted to iTunes, and any pending apps.
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*figure 9*
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Then you must enter your app name, a description, some keywords for iTunes
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searches, and some optional URLs.
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.. .. figure:: ../images/ios-publish-6.png
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.. figure:: ../images/ios-publish-10.png
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Click the plus sign (top right) to start the process for adding your new
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branded iOS app.
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--TODO final steps & images--
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FIRST set up itunes, THEN upload app
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*figure 10*
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The next section is for Apple Watch. If you don't support Apple Watch you can
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skip this.
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The **General App Information** section requires a 1024x1024 logo, version,
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rating, category, license, copyright, and contact information.
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.. figure:: ../images/ios-publish-11.png
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*figure 11*
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In the **Build** section, click the plus button and select your app.
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.. figure:: ../images/ios-publish-14.png
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*figure 12*
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The **App Review Information** requires contact information, and some
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information about your app to guide reviewers. Remember, everyone on iTunes can
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review your app, so it's in your best interest to be helpful. You may
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optionally provide a login for a demo account.
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.. figure:: ../images/ios-publish-12.png
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*figure 13*
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The **Version Release** section allows you to choose between automatic release,
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which means your app will be published upon approval, or manual release, where
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you must release your app after it is approved.
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Pricing
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-------
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Next, you must go to the **Pricing** page to set your price, and to select the
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terroritories you want your app to be available in.
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.. figure:: ../images/ios-publish-13.png
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*figure 14*
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Submit For Review
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-----------------
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When you have filled in all the required forms and provided the required
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screenshots, click **Save** and then **Submit for Review**. If anything needs
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to be corrected you will see messages telling you exactly what must be fixed.
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The next screen is legalese; click the appropriate Yes or No boxes, and then
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click the **Submit** button.
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You are now finished. No really, you are. When you return to your **My Apps**
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page you'll see that the status of your app has changed to "Waiting for
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review". In a few days, or perhaps many days, your app will either be approved
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or rejected. If it is rejected Apple will tell you what you need to do to get
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it approved.
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.. figure:: ../images/ios-publish-15.png
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*figure 15*
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When, at last, it is published on iTunes you may distribute the URL so that
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your users may install and use your app.
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admin_manual/images/ios-publish-9.png
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admin_manual/images/ios-publish.png
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