final sections of ios ownbrander

This commit is contained in:
Carla Schroder
2015-07-08 13:15:21 -07:00
parent 67db04451d
commit 6621089ad8
10 changed files with 113 additions and 29 deletions

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@@ -6,19 +6,23 @@ At last, after following all the previous steps and passing beta testing, your
branded iOS app is ready to publish for general distribution on iTunes. You need
a Mac computer with Xcode installed (Xcode is a free download), and you need
the three provisioning profiles and p12 file that you created copied to the
same computer that you are using to upload your app to iTunes.
same computer that you are using to upload your app to iTunes. You will also
need a number of screenshots of your app in specific sizes and resolutions,
which are detailed in your iTunes Connect setup screen.
.. Note:: Apple must review and approve your app, and the approval process can
take several days to several weeks.
Download your :file:`xcarchive.zip` file from your account on
`<https://customer.owncloud.com>`_. Your friendly Mac will automatically unpack
it and change the name to something like :file:`Owncloud iOs Client 02-07-15
10.30.xcarchive`. Double-click on this file to automatically install it into
Xcode. Go to Xcode and you will see it in the Archives listing (**Window >
Organizer**).
`<https://customer.owncloud.com/owncloud>`_. Your friendly Mac computer will
automatically unpack it and change the name to something like :file:`Owncloud
iOs Client 02-07-15 10.30.xcarchive`. Double-click on this file to automatically
install it into Xcode. Go to Xcode and you will see it in the Archives listing
under **Window > Organizer**.
.. figure:: ../images/ios-publish-2.png
*figure 1*
Next, go back to the `Apple Developer Member Center
<https://developer.apple.com/membercenter/index.action>`_ to log into iTunes
@@ -26,12 +30,21 @@ Connect to set up your app storefront.
.. figure:: ../images/ios-publish-3.png
After logging in click the blue **My Apps** button. This takes you to your main
screen for managing your apps on iTunes. Click the plus button on the top left
to setup your new branded iOS app.
*figure 2*
After logging in click the blue **My Apps** button. This takes you to the main
screen for managing your apps on iTunes.
.. figure:: ../images/ios-publish.png
*figure 3*
Click the plus button on the top left to setup your new branded iOS app.
.. figure:: ../images/ios-publish-4.png
*figure 4*
This opens a screen where you will enter your app information. Make sure you
get it right the first time, because it is difficult to delete apps, and Apple
will not let you re-use your app name or SKU.
@@ -42,49 +55,120 @@ will not let you re-use your app name or SKU.
* Select the bundle ID from the drop-down selector.
* Enter your app version number, which should match the version number as it
appears in your Xcode organizer.
* The SKU is unique ID for your app, and is anything you want.
* The SKU is a unique ID for your app, and is anything you want.
Then click the **Create** button.
.. figure:: ../images/ios-publish-5.png
*figure 5*
Now go back to your Xcode organizer to upload your app; click the blue **Submit
to App Store** button.
.. figure:: ../images/ios-publish-6.png
*figure 6*
This takes a few minutes as it verifies your bundle ID and certificates, and
then you will see an upload status.
.. figure:: ../images/ios-publish-7.png
If you have not already entered your Developer.apple.com login in Xcode you will
be prompted to do it now. Click the **Add** button.
*figure 7*
At long last, after working through this long complex process, you are almost
ready to publish your app on iTunes.
.. .. figure:: ../images/ios-publish-3.png
Setting up Your iTunes Storefront
---------------------------------
On the next screen enter your account login.
There are just a few steps remaining. Now that you have uploaded your branded
iOS app, you need to upload some screenshots, an optional demo video, and fill
in some information for your app listing on your iTunes storefront. You should
see something like this on your main screen (figure 8). You should click the
**Save** button at the top right periodically to preserve your changes.
.. .. figure:: ../images/ios-publish-4.png
.. figure:: ../images/ios-publish-8.png
After your login is confirmed Xcode opens the Accounts screen. You can close
this and go to the next step, where you must choose which developer account to
use. Even if you have only one you must select it.
*figure 8*
This screen displays all of your apps and their submission status. Click
**Prepare for Submission** to get started on the submission process. The first
screen is for entering screenshots of your app for various devices, and
optionally a demonstration video. Click the little question marks to learn the
required image specifications.
.. .. figure:: ../images/ios-publish-5.png
.. figure:: ../images/ios-publish-9.png
Now you should be at your account screen. This shows you any apps that you have
already successfully submitted to iTunes, and any pending apps.
*figure 9*
Then you must enter your app name, a description, some keywords for iTunes
searches, and some optional URLs.
.. .. figure:: ../images/ios-publish-6.png
.. figure:: ../images/ios-publish-10.png
Click the plus sign (top right) to start the process for adding your new
branded iOS app.
--TODO final steps & images--
FIRST set up itunes, THEN upload app
*figure 10*
The next section is for Apple Watch. If you don't support Apple Watch you can
skip this.
The **General App Information** section requires a 1024x1024 logo, version,
rating, category, license, copyright, and contact information.
.. figure:: ../images/ios-publish-11.png
*figure 11*
In the **Build** section, click the plus button and select your app.
.. figure:: ../images/ios-publish-14.png
*figure 12*
The **App Review Information** requires contact information, and some
information about your app to guide reviewers. Remember, everyone on iTunes can
review your app, so it's in your best interest to be helpful. You may
optionally provide a login for a demo account.
.. figure:: ../images/ios-publish-12.png
*figure 13*
The **Version Release** section allows you to choose between automatic release,
which means your app will be published upon approval, or manual release, where
you must release your app after it is approved.
Pricing
-------
Next, you must go to the **Pricing** page to set your price, and to select the
terroritories you want your app to be available in.
.. figure:: ../images/ios-publish-13.png
*figure 14*
Submit For Review
-----------------
When you have filled in all the required forms and provided the required
screenshots, click **Save** and then **Submit for Review**. If anything needs
to be corrected you will see messages telling you exactly what must be fixed.
The next screen is legalese; click the appropriate Yes or No boxes, and then
click the **Submit** button.
You are now finished. No really, you are. When you return to your **My Apps**
page you'll see that the status of your app has changed to "Waiting for
review". In a few days, or perhaps many days, your app will either be approved
or rejected. If it is rejected Apple will tell you what you need to do to get
it approved.
.. figure:: ../images/ios-publish-15.png
*figure 15*
When, at last, it is published on iTunes you may distribute the URL so that
your users may install and use your app.

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