Files
nextcloud-docs/admin_manual/enterprise_clients/publishing_android_app.rst
2015-08-06 15:23:26 -07:00

397 lines
15 KiB
ReStructuredText

=======================================================
Distributing Your Branded Android App (Enterprise Only)
=======================================================
Now that you have created your branded Android app with ownCloud's ownBuilder
service (:doc:`creating_branded_apps`) how do you distribute it to your users?
There are multiple ways: :ref:`email`, :ref:`publish_server`, or
:ref:`publish_google_play`. However you distribute it, the first step is to
digitally sign your new app. Signing your app verifies authorship and
authenticity.
When you create your branded Android app we supply you with two ``.apk`` files:
one for debugging and testing, and one for deployment, like these examples::
acmecloud_1.7.0-debug.apk
acmecloud_1.7.0-release-unsigned.apk
The second ``.apk`` file, ``acmecloud_1.7.0-release-unsigned.apk``, is the one
you will sign and distribute.
Digitally Signing Android Apps
------------------------------
Signing your app is required. You can do this in the :ref:`ownBrander
wizard <sign_android_app>`, or after it is built and delivered to you. The most
time-consuming part of signing the built app is installing the commands you need
to sign it. You need three commands to sign your app: ``keytool``,
``jarsigner``, and ``zipalign``. Follow these steps:
1. Install the signing commands
2. Create a self-signed certificate with ``keytool``
3. Use ``jarsigner`` to sign the app, and to verify signing
4. Use ``zipalign`` to optimize your app
You only need to create a certificate once, and then use it to sign all of your
branded ownCloud apps. If you publish your apps on Google Play they must all be
signed with the same certificate.
Installing the App Signing Tools
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
``keytool`` and ``jarsigner`` are in Java runtimes. Linux users
can get these in OpenJDK. For example, on current versions of Debian,
Mint, and Ubuntu Linux you need to install two packages. The first one supplies
``keytool`` and the second one supplies ``jarsigner``::
$ sudo apt-get install openjdk-7-jre-headless
$ sudo apt-get install openjdk-7-jdk
On SUSE systems, install this package::
$ sudo zypper install java-1_7_0-openjdk-devel
It is simpler to get these on CentOS and Red Hat Enterprise Linux, as they have
created some nice
wrapper scripts around ``keytool`` and ``jarsigner`` that you can install
standalone::
$ sudo yum install keytool-maven-plugin.noarch
$ sudo yum install maven-jarsigner-plugin.noarch
Mac OS X and Windows users can download the Oracle JDK from `Oracle's Java
Download
<http://www.oracle.com/technetwork/java/javase/downloads/index.html>`_
page.
``zipalign`` is included in the `Android Software Development Kit
<https://developer.android.com/sdk/index.html>`_. It is a large download, but
once you have downloaded it you can copy the ``zipalign`` binary to any
computer and use it. Go to `Android Software Development Kit
<https://developer.android.com/sdk/index.html>`_ and click the
"Download Android Studio" button.
.. image:: ../images/android_custom_17.png
:scale: 75%
Download the appropriate **SDK Tools Only** package for your operating system.
.. image:: ../images/android_custom_18.png
:scale: 75%
Unpack it and change to the unpacked directory, which is ``android-sdk-linux``
on Linux systems, ``android-sdk-macosx`` on Mac systems, and
``android-sdk-windows`` on Windows systems. There is one more step, and that is
to install additional tools. Run this command from the unpacked directory::
tools/android update sdk --no-ui
This will take some time, as it is a large download. When it's finished you'll
find ``zipalign`` in the ``build-tools`` directory. For convenience, you could
copy ``zipalign`` to your home folder or other location of your choice, and to
any other computer without installing the whole Android SDK.
Digitally Signing Your App
^^^^^^^^^^^^^^^^^^^^^^^^^^
After installing your signing tools, signing your app takes just a few steps.
In these examples the name of the app, as supplied
by ownBuilder, is ``acmecloud_1.7.0-release-unsigned.apk``.
To create your certificate copy the following command, replacing
``acme-release-key.keystore`` and ``acme_key`` with your own keystore name and
alias, which can be anything you want. The keystore name and alias
must both have a password, which can be same for both. Then enter your company
information as you are prompted::
$ keytool -genkey -v -keystore acme-release-key.keystore -alias acme_key
-keyalg RSA -keysize 2048
Enter keystore password:
Re-enter new password:
What is your first and last name?
[Unknown]: Acme Boss
What is the name of your organizational unit?
[Unknown]: Acme Headquarters
What is the name of your organization?
[Unknown]: Acme, Inc.
What is the name of your City or Locality?
[Unknown]: Anytown
What is the name of your State or Province?
[Unknown]: CA
What is the two-letter country code for this unit?
[Unknown]: US
Is CN=Acme Boss, OU=Acme Headquarters, O="Acme, Inc.", L=Anytown, ST=CA, C=US
correct?
[no]: yes
Generating 2,048 bit RSA key pair and self-signed certificate (SHA256withRSA)
with a validity of 10,000 days
for: CN=Acme Boss, OU=Acme Headquarters, O="Acme, Inc.", L=Anytown,
ST=CA, C=US
Enter key password for <acme_key>
(RETURN if same as keystore password):
[Storing acme-release-key.keystore]
Now use ``jarsigner`` to sign your app. Replace ``acme-release-key.keystore``
and ``acme_key`` with your own keystore name and alias::
$ jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore
acme-release-key.keystore acmecloud_1.7.0-release-unsigned.apk acme_key
Enter Passphrase for keystore:
adding: META-INF/MANIFEST.MF
adding: META-INF/ACME_KEY.SF
adding: META-INF/ACME_KEY.RSA
signing: res/anim/disappear.xml
signing: res/anim/grow_from_bottom.xml
[...]
jar signed.
Warning:
No -tsa or -tsacert is provided and this jar is not timestamped. Without a
timestamp, users may not be able to validate this jar after the signer
certificate's expiration date (2042-07-28) or after any future revocation
date.
You can ignore the warning at the end; you should see a ``jar signed`` message
when it is finished.
Now you can verify that your app is signed::
$ jarsigner -verify -verbose -certs acmecloud_1.7.0-release-unsigned.apk
sm 943 Thu Mar 12 12:47:56 PDT 2015
res/drawable-mdpi/abs__dialog_full_holo_light.9.png
X.509, CN=Acme Boss, OU=Acme Headquarters, O="Acme, Inc.", L=Anytown,
ST=CA, C=US
This will spit out hundreds of lines of output. If it ends with the following
it's good::
s = signature was verified
m = entry is listed in manifest
k = at least one certificate was found in keystore
i = at least one certificate was found in identity scope
jar verified.
The last step for preparing your ``.apk`` for release is to run ``zipalign`` on
it. ``zipalign`` optimizes your file to use less memory. You must specify both
an input and an output file, so this is good time to give your app a shorter
name, and it should not say "unsigned". Our example file will be renamed to
``acmecloud_1.7.0.apk``::
$ zipalign -v 4 acmecloud_1.7.0-release-unsigned.apk acmecloud_1.7.0.apk
Verifying alignment of acmecloud_1.7.0.apk (4)...
50 META-INF/MANIFEST.MF (OK - compressed)
13277 META-INF/ACME_KEY.SF (OK - compressed)
27035 META-INF/ACME_KEY.RSA (OK - compressed)
28206 res/anim/disappear.xml (OK - compressed)
[..]
Verification succesful
Again, this emits a lot of output, and when you see **Verification succesful**
at the end you know it succeeded, and it is ready to distribute.
.. _email:
Distribution via Email
----------------------
You can download your branded Android app from your account on
`Customer.owncloud.com <https://customer.owncloud.com/owncloud>`_, and send it
as an email attachment to your users. (This is not the optimal way to distribute
it as it is over 2 megabytes in size.) When they open your email on their
Android phone or tablet, they must first click the the download arrow (bottom
right of the screenshot) to download your app.
.. image:: ../images/android_custom_1.png
When the arrow changes to a green checkbox, it has been downloaded.
.. image:: ../images/android_custom_2.png
Now your user must click on the green checkbox, and this launches the app
installer, and all they have to do is follow the installation wizard to install
your branded app.
.. image:: ../images/android_custom_3.png
:scale: 75%
When the installation is complete, the `ownCloud Android App Manual
<https://doc.owncloud.com/android/>`_ contains instructions for using the app.
.. _publish_server:
Publish On Your ownCloud Server
-------------------------------
You can distribute your branded app from your ownCloud server. Simply upload it
to your ownCloud server and share it like any other file: you can create normal
ownCloud shares with ownCloud users and groups, and you may create a link share
to share it with anyone. (See the **Files & Synchronization** section of the
`ownCloud User Manual
<https://doc.owncloud.org/server/8.2/user_manual/files/index.html>`_ to learn
more about sharing files.)
.. _publish_google_play:
Publish to the Google Play Store
--------------------------------
You may elect to publish your app in the Google Play store, either as a free
or paid app. There are several steps to publishing a free app:
1. Create a Google Play Publisher account.
2. Sign your branded app with your own signing certificate.
3. Upload your signed branded app to your Google Play Publisher account.
As part of creating your Google Play Publisher account you will have to create
some screenshots of your app in specific sizes, and create a store description.
Create a Google Play Publisher Account
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Start at Google's `Get Started With Publishing
<http://developer.android.com/distribute/googleplay/start.html>`_ page. Have a
credit card ready, because it costs $25. If you already have a Google account,
it is usually better to create a separate new account just for publishing apps
to the Google Play Store.
Google's process for uploading apps is fairly streamlined, and the most
time-consuming task is creating all the required graphics. After registering,
you'll see the welcome screen for the Google Dev Console. Click **Publish an
Android app on Google Play**.
.. image:: ../images/android_custom_6.png
This opens the **Add New Application** screen. Click the **Prepare Store
Listing** button. (Note that as you navigate the various screens, you can click
the Save Draft button to preserve your changes.)
.. image:: ../images/android_custom_7.png
On the next screen, enter your product description.
.. image:: ../images/android_custom_8.png
:scale: 75%
Then you'll have to upload a batch of graphics in various sizes for the
**Graphic Assets** section, like these images for a smartphone and seven-inch
tablet. You are required to upload at least two images.
.. image:: ../images/android_custom_9.png
You must also upload a 512x512-pixel logo, and a 1024x500 banner.
.. image:: ../images/android_custom_10.png
Now choose the store categories for your app.
.. image:: ../images/android_custom_11.png
Then enter your contact information, which will be visible on your store
listing.
.. image:: ../images/android_custom_12.png
On the next line you may optionally link to your privacy policy. It is
recommended to have a privacy policy.
When you're finished with the **Store Listing** page, go to the **Pricing and
Distribution** page. You may make this a paid or free app. You cannot convert a
free app to paid. You may convert a paid app to free, but then you can't
convert it back to paid. You'll have numerous options for paid apps, such as
Android Wear, Android TV, and various Google marketing tie-ins, and many more.
For now let's make this a free app, so click the Free button and select the
countries you want to distribute it in.
.. image:: ../images/android_custom_13.png
:scale: 75%
Now you may upload your app.
Uploading to Google Play Store
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Now you can upload your app to your Google Play Store page. Go to the **APK**
page and click **Upload your first APK to Production**. You don't need a license
key for a free app.
.. image:: ../images/android_custom_14.png
:scale: 75%
Drag-and-drop, or browse to select your app.
.. image:: ../images/android_custom_15.png
A successful upload looks like this:
.. image:: ../images/android_custom_20.png
:scale: 75%
Your app is not yet published, but only uploaded to your account. There is one
more step to take before you can publish, and that is to go back to the
**Pricing & Distribution** page and fill out the **Consent** section.
.. image:: ../images/android_custom_21.png
:scale: 75%
Click the Save Draft button, and if you followed all the required steps you
should now see a **Publish App** button.
.. image:: ../images/android_custom_22.png
It will not be published immediately, but after review by Google, which usually
takes just a few hours.
.. image:: ../images/android_custom_23.png
After it has been published, your store listing is updated as PUBLISHED, and it
includes a link to your Play Store listing.
.. image:: ../images/android_custom_24.png
Now all you need to do is distribute the URL to your users, and they can
install it either from their Web browsers, or from their Google Play Store
apps. This is how it looks to your users.
.. image:: ../images/android_custom_25.png
See :doc:`custom_client_repos` to learn how to configure your ownCloud server
to use the link to your branded app instead of the ownCloud app, and see the
**Theming the First Run Wizard** section of :doc:`../operations/theming` to
learn how to create a custom icon for your branded app.
Publishing a Paid App in Google Play
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
If you would rather not give your branded app away you can sell it on Google
Play. You may convert a paid app to free, but you may not convert a free app to
paid.
You must establish a Google Wallet Merchant Account. On your Google Dev Console
click the **Learn more** link under the Free/Paid button for a nice thorough
review of the process and tools. It requires verifying your business
information and bank account, and you should expect it to take 3-4 days.
.. image:: ../images/android_custom_26.png
When you're ready to set it up, click the **Set up a merchant account now**
link under the Free/Paid button.
Resources
---------
* `Get Started With Publishing
<http://developer.android.com/distribute/googleplay/start.html>`_
* `Signing Your App Manually
<https://developer.android.com/tools/publishing/app-signing.html#signing-manually>`_
* `Developer Console
<http://developer.android.com/distribute/googleplay/developer-console.html>`_