Coding Guidelines ================= General ------- * Maximum line-length of 80 characters * Use tabs to indent * Opening braces of blocks are on the same line as the definition * Quotes: ' for everything, " for HTML attributes (

) PHP --- The ownCloud coding style guide is based on `PEAR Coding Standards `_. Always use:: to delimit your code. .The final closing:: ?> is prohibited due to the possible issue of sending white spaces. Objects, Functions, Arrays & Variables ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Use Camelcase for Objects, Pascal case for functions and variables. If you set a default function/method parameter, dont use spaces .. code-block:: javascript class MyClass { } function myFunction($default=null){ } $myVariable = 'blue'; $someArray = array( 'foo' => 'bar', 'spam' => 'ham', ); ?> Operators ^^^^^^^^^ Use **===** and **!==** instead of **==** and **!=**. Here's why: .. code-block:: php true var_dump("1" == "01"); // 1 == 1 -> true var_dump("10" == "1e1"); // 10 == 10 -> true var_dump(100 == "1e2"); // 100 == 100 -> true ?> Control Structures ^^^^^^^^^^^^^^^^^^ * Always use { } for one line ifs * Split long ifs into multiple lines * Always use break in switch statements and prevent a default block with warnings if it shouldn't be accessed * Dont put spaces between variable and assignments in for loops .. code-block:: php JavaScript ---------- In general take a look at `JSLint `_ without the whitespace rules. * Use a :file:`js/main.js` or :file:`js/app.js` where your program is started * Complete every statement with a **;** * Use **var** to limit variable to local scope * To keep your code local, wrap everything in a self executing function. To access global objects or export things to the global namespace, pass all global objects to the self executing function. * Use JavaScript strict mode * Use a global namespace object where you bind publicly used functions and objects to **DO**: .. code-block:: javascript // set up namespace for sharing across multpile files var MyApp = MyApp || {}; (function(window, $, exports){ 'use strict'; // if this function or object should be global, attach it to the namespace exports.myGlobalFunction = function(params){ return params; }; })(window, jQuery, MyApp); **DONT** (Seriously): .. code-block:: javascript // This does not only make everything global but you're programming // JavaScript like C functions with namespaces MyApp = { myFunction:function(params){ return params; }, ... }; Objects & Inheritance ^^^^^^^^^^^^^^^^^^^^^ Try to use OOP in your JavaScript to make your code reusable and flexible. This is how you'd do inheritance in JavaScript: .. code-block:: javascript // create parent object and bind methods to it var ParentObject = function(name){ this.name = name; }; ParentObject.prototype.sayHello = function(){ console.log(this.name); } // create childobject, call parents constructor and inherit methods var ChildObject = function(name, age){ ParentObject.call(this, name); this.age = age; }; ChildObject.prototype = Object.create(ParentObject.prototype); // overwrite parent method ChildObject.prototype.sayHello = function(){ // call parent method if you want to ParentObject.prototype.sayHello.call(this); console.log('childobject'); }; var child = new ChildObject('toni', 23); // prints: // toni // childobject child.sayHello(); Objects, Functions & Variables ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Use Camelcase for Objects, Pascal case for functions and variables. .. code-block:: javascript var MyObject = function(){ this.attr = "hi"; }; var myFunction = function(){ return true; }; var myVariable = 'blue'; var objectLiteral = { value1: 'somevalue' }; Operators ^^^^^^^^^ Use **===** and **!==** instead of **==** and **!=**. Here's why: .. code-block:: javascript '' == '0' // false 0 == '' // true 0 == '0' // true false == 'false' // false false == '0' // true false == undefined // false false == null // false null == undefined // true ' \t\r\n ' == 0 // true Control Structures ^^^^^^^^^^^^^^^^^^ * Always use { } for one line ifs * Split long ifs into multiple lines * Always use break in switch statements and prevent a default block with warnings if it shouldn't be accessed * Dont put spaces between variable and assignments in for loops **DO**: .. code-block:: javascript // single line if if(myVar === 'hi'){ myVar = 'ho'; } // long ifs if( something === 'something' || condition2 && condition3 ){ // your code } // for loop for(var i=0; i<4; i++){ // your code } // switch switch(value){ case 'hi': // yourcode break; default: console.warn('Entered undefined default block in switch'); break; } CSS --- Take a look at the `Writing Tactical CSS & HTML `_ video on YouTube. Don't bind your CSS to much to your HTML structure and try to avoid IDs. Also try to make your CSS reusable by grouping common attritubes into classes. **DO**: .. code-block:: css .list { list-style-type: none; } .list > .list_item { display: inline-block; } .important_list_item { color: red; } **DONT**: .. code-block:: css #content .myHeader ul { list-style-type: none; } #content .myHeader ul li.list_item { color: red; display: inline-block; } **TBD**