Coding Style & General Guidelines ================================= .. sectionauthor:: Bernhard Posselt General ------- * Maximum line-length of 80 characters * Use tabs to indent * A tab is 4 spaces wide * Opening braces of blocks are on the same line as the definition * Quotes: ' for everything, " for HTML attributes (

) * End of Lines : Unix style (LF / '\n') only * No global variables or functions * Unittests * Software should work. Only put features into master when they are complete. It's better to not have a feature instead of having one that works poorly. * Regularly reset your installation to see how the first-run experience is like. And improve it. * When you ``git pull``, always ``git pull --rebase`` to avoid generating extra commits like: *merged master into master* * We need a signed contributor agreement from you to commit into the core repository. But no worries; it's a nice one. All the information is in our `Contributor agreement FAQ `_. Userinterface ------------- * Software should get out of the way. Do things automatically instead of offering configuration options. * Software should be easy to use. Show only the most important elements. Secondary elements only on hover or via Advanced function. * User data is sacred. Provide undo instead of asking for confirmation * The state of the application should be clear. If something loads, provide feedback. * Do not adapt broken concepts (for example design of desktop apps) just for the sake of consistency. We provide a better interface. * Ideally do `usability testing `_ to know how people use the software. * For further UX principles, read `Alex Faaborg from Mozilla `_. PHP --- The ownCloud coding style guide is based on `PEAR Coding Standards `_. Always use:: should not be used at the end of the file due to the `possible issue of sending white spaces `_. Comments ^^^^^^^^ All API methods need to be marked with `PHPDoc `_ markup. An example would be: .. code-block:: php 'bar', 'spam' => 'ham', ); ?> Operators ^^^^^^^^^ Use **===** and **!==** instead of **==** and **!=**. Here's why: .. code-block:: php true var_dump("1" == "01"); // 1 == 1 -> true var_dump("10" == "1e1"); // 10 == 10 -> true var_dump(100 == "1e2"); // 100 == 100 -> true ?> Control Structures ^^^^^^^^^^^^^^^^^^ * Always use { } for one line ifs * Split long ifs into multiple lines * Always use break in switch statements and prevent a default block with warnings if it shouldn't be accessed * Do not put spaces between variable and assignments in for loops .. code-block:: php JavaScript ---------- In general take a look at `JSLint `_ without the whitespace rules. * Use a :file:`js/main.js` or :file:`js/app.js` where your program is started * Complete every statement with a **;** * Use **var** to limit variable to local scope * To keep your code local, wrap everything in a self executing function. To access global objects or export things to the global namespace, pass all global objects to the self executing function. * Use JavaScript strict mode * Use a global namespace object where you bind publicly used functions and objects to **DO**: .. code-block:: javascript // set up namespace for sharing across multiple files var MyApp = MyApp || {}; (function(window, $, exports){ 'use strict'; // if this function or object should be global, attach it to the namespace exports.myGlobalFunction = function(params){ return params; }; })(window, jQuery, MyApp); **DONT** (Seriously): .. code-block:: javascript // This does not only make everything global but you're programming // JavaScript like C functions with namespaces MyApp = { myFunction:function(params){ return params; }, ... }; Objects & Inheritance ^^^^^^^^^^^^^^^^^^^^^ Try to use OOP in your JavaScript to make your code reusable and flexible. This is how you'd do inheritance in JavaScript: .. code-block:: javascript // create parent object and bind methods to it var ParentObject = function(name){ this.name = name; }; ParentObject.prototype.sayHello = function(){ console.log(this.name); } // create childobject, call parents constructor and inherit methods var ChildObject = function(name, age){ ParentObject.call(this, name); this.age = age; }; ChildObject.prototype = Object.create(ParentObject.prototype); // overwrite parent method ChildObject.prototype.sayHello = function(){ // call parent method if you want to ParentObject.prototype.sayHello.call(this); console.log('childobject'); }; var child = new ChildObject('toni', 23); // prints: // toni // childobject child.sayHello(); Objects, Functions & Variables ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Use Camelcase for Objects, Pascal case for functions and variables. .. code-block:: javascript var MyObject = function(){ this.attr = "hi"; }; var myFunction = function(){ return true; }; var myVariable = 'blue'; var objectLiteral = { value1: 'somevalue' }; Operators ^^^^^^^^^ Use **===** and **!==** instead of **==** and **!=**. Here's why: .. code-block:: javascript '' == '0' // false 0 == '' // true 0 == '0' // true false == 'false' // false false == '0' // true false == undefined // false false == null // false null == undefined // true ' \t\r\n ' == 0 // true Control Structures ^^^^^^^^^^^^^^^^^^ * Always use { } for one line ifs * Split long ifs into multiple lines * Always use break in switch statements and prevent a default block with warnings if it shouldn't be accessed * Do not put spaces between variable and assignments in for loops **DO**: .. code-block:: javascript // single line if if(myVar === 'hi'){ myVar = 'ho'; } // long ifs if( something === 'something' || condition2 && condition3 ){ // your code } // for loop for(var i=0; i<4; i++){ // your code } // switch switch(value){ case 'hi': // yourcode break; default: console.warn('Entered undefined default block in switch'); break; } CSS --- Take a look at the `Writing Tactical CSS & HTML `_ video on YouTube. Don't bind your CSS too much to your HTML structure and try to avoid IDs. Also try to make your CSS reusable by grouping common attributes into classes. **DO**: .. code-block:: css .list { list-style-type: none; } .list > .list_item { display: inline-block; } .important_list_item { color: red; } **DON'T**: .. code-block:: css #content .myHeader ul { list-style-type: none; } #content .myHeader ul li.list_item { color: red; display: inline-block; } **TBD**