Files
ollama/x/model/models/gemma3/process_image.go
Daniel Hiltgen 33ee7168ba Add experimental MLX backend and engine with imagegen support (#13648)
* WIP - MLX backend with gemma3

* MLX: add cmake and go tag build toggles

To build the new MLX backend code:
  cmake --preset MLX
  cmake --build --preset MLX --parallel
  cmake --install build --component MLX
  go build -tags mlx .

Note: the main.go entrypoint for the MLX engine will change in a follow up commit.

* add experimental image generation runtime

* add experimental image generation runtime

* MLX: wire up cuda build for linux

* MLX: get dependencies correct and dedup

This is still too large for a unified github artifact, but is now "correct" for the mlx_cuda_v13
directory.

* fix relative link bug in dedup

* Add darwin build and readme

* add go build tag for mlx dependent code and wire up build_darwin.sh

* lint cleanup

* macos: build mlx for x86

This will be CPU only.

* cuda build instructions and fix drift from mlx bump

* stale comment

* Delete agent helper doc

* Clean up readme.md

* Revise README for tokenizer clarity and details

Updated README to clarify tokenizer functionality and removed correctness section.

---------

Co-authored-by: jmorganca <jmorganca@gmail.com>
2026-01-08 16:18:59 -08:00

61 lines
1.5 KiB
Go

//go:build mlx
package gemma3
import (
"image"
"github.com/ollama/ollama/fs"
"github.com/ollama/ollama/model/imageproc"
)
type ImageProcessor struct {
imageSize, patchSize, numChannels int
}
func newImageProcessor(c fs.Config) ImageProcessor {
return ImageProcessor{
imageSize: int(c.Uint("vision.image_size")),
patchSize: int(c.Uint("vision.patch_size")),
numChannels: int(c.Uint("vision.num_channels")),
}
}
func (p *ImageProcessor) pack(img image.Image, mean, std [3]float32) []float32 {
var pixelVals, rVals, gVals, bVals []float32
bounds := img.Bounds()
for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
for x := bounds.Min.X; x < bounds.Max.X; x++ {
c := img.At(x, y)
r, g, b, _ := c.RGBA()
rVal := float32(r>>8) / 255.0
gVal := float32(g>>8) / 255.0
bVal := float32(b>>8) / 255.0
rVal = (rVal - mean[0]) / std[0]
gVal = (gVal - mean[1]) / std[1]
bVal = (bVal - mean[2]) / std[2]
rVals = append(rVals, rVal)
gVals = append(gVals, gVal)
bVals = append(bVals, bVal)
}
}
pixelVals = append(pixelVals, rVals...)
pixelVals = append(pixelVals, gVals...)
pixelVals = append(pixelVals, bVals...)
return pixelVals
}
func (p ImageProcessor) ProcessImage(img image.Image) ([]float32, error) {
outputSize := image.Point{p.imageSize, p.imageSize}
newImage := imageproc.Composite(img)
newImage = imageproc.Resize(newImage, outputSize, imageproc.ResizeBilinear)
data := p.pack(newImage, imageproc.ImageNetStandardMean, imageproc.ImageNetStandardSTD)
return data, nil
}