Files
Innei 5e468cd850 feat(agent-browser): add browser automation skill and tool detection (#12858)
*  feat(tool-detectors): add browser automation support and refactor tool detector categories

- Introduced browser automation detectors to the tool detector manager.
- Updated tool categories to include 'browser-automation'.
- Refactored imports to use type imports where applicable for better clarity.
- Cleaned up unnecessary comments in tool filters.

Signed-off-by: Innei <tukon479@gmail.com>

* 🔧 chore: add browser automation tool detection UI

* 🔧 chore: update react-scan version and enhance agent-browser documentation

- Updated `react-scan` dependency from version 0.4.3 to 0.5.3 in package.json.
- Improved documentation in `content.ts` for the agent-browser, clarifying command usage and workflows.
- Added development mode flag `__DEV__` in sharedRendererConfig for better environment handling.
- Integrated `scan` functionality in `initialize.ts` to enable scanning in development mode.
- Updated global type definitions to include `__DEV__` constant for clarity.

Signed-off-by: Innei <tukon479@gmail.com>

* 🔧 chore(builtin-skills): add dependency and refactor skill filtering logic

- Added `@lobechat/const` as a dependency in package.json.
- Introduced a new function `shouldEnableBuiltinSkill` to determine if a skill should be enabled based on the environment.
- Refactored the `builtinSkills` export to filter skills using the new logic.

Signed-off-by: Innei <tukon479@gmail.com>

* 🔧 chore(builtin-skills): refactor skill management and add filtering logic

- Removed unnecessary dependency from package.json.
- Simplified skill filtering logic by introducing `filterBuiltinSkills` and `shouldEnableBuiltinSkill` functions.
- Updated various components to utilize the new filtering logic for managing builtin skills based on the environment.

Signed-off-by: Innei <tukon479@gmail.com>

*  feat(builtin-skills): introduce new skill APIs and refactor manifest structure

- Added new APIs for skill management: `runSkillApi`, `readReferenceApi`, and `exportFileApi` to enhance functionality.
- Created a base manifest file (`manifest.base.ts`) to centralize API definitions.
- Updated the desktop manifest (`manifest.desktop.ts`) to utilize the new base APIs.
- Refactored existing manifest to streamline API integration and improve maintainability.
- Introduced a detailed system prompt for better user guidance on skill usage.

Signed-off-by: Innei <tukon479@gmail.com>

*  feat: desktop skill runtime, skill store inspectors, and tool UI updates

Made-with: Cursor

*  feat: enhance skill import functionality and testing

- Updated `importFromUrl` method in `SkillImporter` to accept additional options for identifier and source.
- Modified `importFromMarket` in `agentSkillsRouter` to utilize the new options for better tracking of skill imports.
- Added integration tests to ensure stable behavior when re-importing skills from the market, verifying that identifiers remain consistent across imports.

Signed-off-by: Innei <tukon479@gmail.com>

* 🔧 chore: update .gitignore and package.json dependencies

- Added 'bin' to .gitignore to exclude binary files from version control.
- Included 'fflate' as a new dependency in package.json to support file compression in the application.
- Updated writeFile method in LocalFileCtr to handle file content as Uint8Array for improved type safety.

Signed-off-by: Innei <tukon479@gmail.com>

* 🔧 chore: update package.json dependencies

- Removed 'fflate' from dependencies and added it to devDependencies for better organization.
- Ensured proper formatting by adding a newline at the end of the file.

Signed-off-by: Innei <tukon479@gmail.com>

*  feat: add agent-browser download script and integrate binary handling

- Introduced a new script to download the `agent-browser` binary, ensuring it is available for the application.
- Updated `electron-builder.mjs` to include the binary in the build process.
- Modified `dir.ts` to define the binary directory path based on the packaging state.
- Enhanced the `App` class to set environment variables for the agent-browser integration.

Signed-off-by: Innei <tukon479@gmail.com>

*  feat: add DevTools toggle to Linux and Windows menus

- Introduced a new menu item for toggling DevTools with the F12 accelerator key in both Linux and Windows menu implementations.
- Added a separator for better organization of the view submenu items.

Signed-off-by: Innei <tukon479@gmail.com>

*  feat: integrate agent-browser binary download into build process

- Added functionality to download the `agent-browser` binary during the build process in `electron-builder.mjs`.
- Enhanced the download script with detailed logging for better visibility of the download status and errors.
- Updated the `App` class to log the binary directory path for improved debugging.
- Reintroduced the `AuthRequiredModal` in the layout for desktop users.

Signed-off-by: Innei <tukon479@gmail.com>

* fix: mock binary directory path in tests

- Added a mock for the binary directory path in the App tests to facilitate testing of the agent-browser integration.
- This change enhances the test environment by providing a consistent path for the binary during test execution.

Signed-off-by: Innei <tukon479@gmail.com>

* 🐛 fix: improve authorization notification handling

- Updated the `notifyAuthorizationRequired` method to implement trailing-edge debounce, ensuring that rapid 401 responses are coalesced and the IPC event is sent after the burst settles.
- Refactored the notification logic to enhance clarity and maintainability.

 feat: add desktop onboarding redirect

- Introduced a `useEffect` hook in `StoreInitialization` to redirect users to the `/desktop-onboarding` page if onboarding is not completed, ensuring a smoother user experience on fresh installs.

Signed-off-by: Innei <tukon479@gmail.com>

* 🐛 fix(desktop): hide Agent Browser skill on Windows

Made-with: Cursor

* 🔧 chore: update memory limits for build processes

- Increased the `NODE_OPTIONS` memory limit for both `build:next` and `build:spa` scripts from 6144 to 7168, optimizing build performance and resource management.

Signed-off-by: Innei <tukon479@gmail.com>

---------

Signed-off-by: Innei <tukon479@gmail.com>
2026-03-10 16:13:33 +08:00
..

@lobechat/electron-client-ipc

This package is a client-side toolkit for handling IPC (Inter-Process Communication) in LobeHub's Electron environment.

Introduction

In Electron applications, IPC (Inter-Process Communication) serves as a bridge connecting the Main Process, Renderer Process, and NextJS Process. To better organize and manage these communications, we have split the IPC-related code into two packages:

  • @lobechat/electron-client-ipc: Client-side IPC package
  • @lobechat/electron-server-ipc: Server-side IPC package

Key Differences

electron-client-ipc (This Package)

  • Runtime Environment: Runs in the Renderer Process
  • Main Responsibilities:
    • Provides interface definitions for renderer process to call main process methods
    • Encapsulates ipcRenderer.invoke related methods
    • Handles communication requests with the main process

electron-server-ipc

  • Runtime Environment: Runs in both Electron main process and Next.js server process
  • Main Responsibilities:
    • Provides Socket-based IPC communication mechanism
    • Implements server-side (ElectronIPCServer) and client-side (ElectronIpcClient) communication components
    • Handles cross-process requests and responses
    • Provides automatic reconnection and error handling mechanisms
    • Ensures type-safe API calls

Use Cases

When the renderer process needs to:

  • Access system APIs
  • Perform file operations
  • Call main process specific functions

All such operations need to be initiated through the methods provided by the electron-client-ipc package.

Technical Notes

This separated package design follows the principle of separation of concerns, ensuring that:

  • IPC communication interfaces are clear and maintainable
  • Client-side and server-side code are decoupled
  • TypeScript type definitions are shared, ensuring type safety

🤝 Contribution

IPC communication needs vary across different use cases and platforms. We welcome community contributions to improve and extend the IPC functionality. You can participate in improvements through:

How to Contribute

  1. Bug Reports: Report issues with IPC communication or type definitions
  2. Feature Requests: Suggest new IPC methods or improvements to existing interfaces
  3. Code Contributions: Submit pull requests for bug fixes or new features

Contribution Process

  1. Fork the LobeHub repository
  2. Make your changes to the IPC client package
  3. Submit a Pull Request describing:
  • The problem being solved
  • Implementation details
  • Test cases or usage examples
  • Impact on existing functionality

📌 Note

This is an internal module of LobeHub ("private": true), designed specifically for LobeHub and not published as a standalone package.